// /*
//  * @Author: WanYiMing
//  * @Date:2024-07-08-16:42
//  * @Description:
//  */

using Code.GameLogic.XianJian.Controller;
using UnityEngine;

namespace Code.GameLogic.XianJian.XianJianBehavior.Behavior
{
    public class SpaceAct1:AbsXianJianBehavior
    {
        public override bool IsBehavior()
        {
            throw new System.NotImplementedException();
        }

        public override void AutoBehavior()
        {
            throw new System.NotImplementedException();
        }

        public override void TigerBehavior(GameObject gameObject, ObjectBehaviorEnum objectBehavior)
        {
            throw new System.NotImplementedException();
        }

        public override void InitBehavior(XianJianController xianJianController)
        {
            throw new System.NotImplementedException();
        }
    }
}